// -*- C++ -*- // automatically generated by autodoc // ========== HEADER FILE src/aux2/copy2d.h: ========== void null(Type **f, ulong nr, ulong nc); // set values to zero void fill(Type **f, ulong nr, ulong nc, Type v); // set values to v void copy(const Type1 *const*src, Type2 **dst, ulong nr, ulong nc); void offset_copy(const Type1 *const*src, ulong nrs, ulong ncs,; Type2 **dst, ulong nrd, ulong ncd, ulong coff=0, ulong roff=0) // // Copy (as much data as possible) // src[r+roff][c+coff] --> dst[r][c] // // ========== HEADER FILE src/aux2/transpose.h: ========== void transpose_square(Type **f, ulong nrc); // In-place transposition of an nr x nc array (nr = nc = nrc) // that lies at nr rows of length nc void transpose_square(Type *f, ulong nrc); // In-place transposition of an nr x nc array (nr = nc = nrc) // that lies in contiguous memory void transpose(const Type * restrict f, Type * restrict g, ulong nr, ulong nc); // Transpose nr x nc matrix f[] into an nc x nr matrix g[]. void transpose(Type *f, ulong nr, ulong nc, bitarray *ba=0); // In-place transposition of an nr X nc array // that lies in contiguous memory. //. // Use bitarray for tagging moved elements. // ========== HEADER FILE src/aux2/transpose2.h: ========== void transpose2(Type *f, ulong nr, ulong nc, bitarray *ba=0); // In-place transposition of an nr X nc array // that lies in contiguous memory. // Special case where both nr and nc are power of 2. //. // Use bitarray for tagging moved elements.