#if !defined HAVE_BITCYCLIC_DIST_H__
#define      HAVE_BITCYCLIC_DIST_H__

#include "fxttypes.h"
#include "bits/bitsperlong.h"
#include "bits/bitcount.h"
#include "bits/bitrotate.h"


static inline ulong bit_cyclic_dist(ulong a, ulong b)
// Return minimal bitcount of (t ^ b)
// where t runs through the cyclic rotations of a.
{
    ulong d = ~0UL;
    ulong t = a;
    do
    {
        ulong z = t ^ b;
        ulong e = bit_count( z );
        if ( e < d )  d = e;
        t = bit_rotate_right(t, 1);
    }
    while ( t!=a );
    return  d;
}
// -------------------------

static inline ulong bit_cyclic_dist(ulong a, ulong b, ulong ldn)
// Return minimal bitcount of (t ^ b)
// where t runs through the cyclic rotations of a.
// Using ldn-bit words.
{
    ulong d = ~0UL;
    const ulong m = (~0UL>>(BITS_PER_LONG-ldn));
    b &= m;
    a &= m;
    ulong t = a;
    do
    {
        ulong z = t ^ b;
        ulong e = bit_count( z );
        if ( e < d )  d = e;
        t = bit_rotate_right(t, 1, ldn);
    }
    while ( t!=a );
    return  d;
}
// -------------------------


#endif  // !defined HAVE_BITCYCLIC_DIST_H__
